View Post

Case study: When 2 indie devs come up with very similar concepts

It’s every indie dev’s worst nightmare: somewhere out there, someone is making the exact same game that you are. Truth be told, in video games there are only so many ideas to go around. New genres and gameplay mechanisms may evolve from time to time, but at the end of the day, there’s a lot of overlap, and not all …

View Post

Rising Storm 2: VIETNAM – Digital Deluxe [Online Game Code]

buy now $26.99 Includes 4 extra cosmetic items and the Original Soundtrack Early Unlocks Exclusive Items Headscarf Lowland ERDL Camo Boonie Hats Camo Ushanka Darkhorse Pilot Helmet Rising Storm 2: Vietnam is the sequel to PC Gamer’s 2011 & 2013 ‘Multiplayer Game of the Year’, published by Tripwire Interactive and developed by Antimatter Games, the same team that created the …

The Battlefield Is Your Weapon In Tenderfoot Tactics

While it shares a low-poly aesthetic with their previous games Eidolon and Viridi, Tenderfoot Tactics is far from the calming relaxing experience that those titles offered. It’s a minimalist strategy game where your armies wage war with not just the weapons in their hands but also the ground beneath their feet. While not much has been revealed about this new …

View Post

Fine-tuning the AI in Rupeck’s procgen platformer Caveblazers

New roguelike titles seem to appear on an almost hourly basis in the Steam store. This has made it extremely difficult for developers to get their video games noticed. While developing Caveblazers, It follows the standard Spelunky-like formula: you enter a cave and must clear each subsequent level by finding an exit hidden somewhere on the floor. Will Lewis of Rupeck Games, …

Screenshot Saturday Highlights – June 24th, 2017

Modified warriors, pixel art spaceships, and cartoon ghosts are all share the stage in this collection of Screenshot Saturday Highlights. Dead End JobAnt Workshop | PC, PS4, Xbox One | 2018You’re supernatural pest control in Dead End Job. That means wielding your trusty vacuum and other weapons to remove ghosts from increasingly challenging arenas. FailureDream Harvest Games | PC, Mac, …

View Post

The unique development constraints of Cuphead’s painstakingly hand-drawn art

“The ideas have to be great, because the workload to implement even the tiniest thing is enormous.” –Cuphead co-creator Chad Moldenhauer explains how the game’s art affected its development process. GamesRadar+ has published an interesting look at how Cuphead developer StudioMDHR created the upcoming game’s hand-drawn animation, and how that art style ultimately impacted the rest of the game’s development. To stay …

View Post

1979 Revolution: Black Friday Deluxe Edition [Online Game Code]

buy now $15.99 This deluxe edition of 1979 Revolution includes the Original Soundtrack by Nima Fakhrara that features 21 tracks of original music both from and inspired by the game. Based on real events and eyewitness testimonies. The year is 1978, the place is Tehran, Iran. You are Reza Shirazi, a striving photojournalist, who after studying abroad returns home to …

View Post

Mixing ‘bullet hell’ shmup with roguelike in Team D-13’s Monolith

“Bullet Hell” shoot-em-ups, with their demanding combat, pixel-precise movements, and powered-up armaments, seem like they would add some high-stress mechanics to the procedurally-generated roguelike genre. Procedurally generating stages and weaponry would seem like it would be a recipe for frustration, dumping players into obtusely laid-out arenas or dooming them with weak weaponry in a lethal dogfight. The developers at Team D-13 …

Caveblazers Is The Little Roguelite Platformer That Keeps On Giving

Have you ever noticed how stingy some games can be when it comes to feeding you new, interesting things to see and do? Unlocking new stuff can feel like an uphill climb sometimes, making you fight for every scrap, every discovery. Not Rupeck Games’ Caveblazers, though! In the beginning, every new run feels like Christmas, rewarding you with exciting new …

View Post

40 indie games to be featured in Smithsonian American Art Museum event

The Smithsonian American Art Museum has detailed its upcoming SAAM Arcade event, and this year forty independent games are joining the Arcade as part of its indie showcase.  The final forty were trimmed down from 150 total submissions, including both student and professional game development projects. Attendees will have a chance to play a number of games, ranging from projects with …