New Oculus Start program aims to provide support for new VR devs

Oculus announced today the launch of Oculus Start, a developer program aimed at providing funding, access to hardware/software, and support for qualifying new VR developers who are just getting their start.  The program is meant to offset some of the potential hassles that come with creating VR applications, so new developers can focus more on their next projects and worry less about resources.  An Oculus …

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Cyborg Detonator [Online Game Code]

buy now $3.99 After blasting all the beasts a new threat has arisen. The same technology that was used to destroy the beasts has evolved and created cyborgs! There is no other way but to detonate all of them, and you are just the right guy for the job. So, arm yourself with something that goes BOOM, get the right …

Opinion: A look at the tabletop RPG that inspired Darkest Dungeon

Red Hook Studios’ moody and infuriating Darkest Dungeon has met with a lot of critical praise (including from yours truly). Its atmosphere, its bracing strategic challenges, its willingness to explore the darker side of dungeon-crawling, all earned plaudits for Red Hook. I particularly liked the fact that, unlike most games that flaunt their difficulty, there was a sobriety and maturity …

Bite-Sized Roguelike Realm Of The Ghost King Shuffles Towards Release

I do love me a good roguelike, but these things are quite the time sink. Level up your puny little hero, explore vast labyrinths, amass riches – that stuff usually takes a considerable amount of time. But fret not, Realm of the Ghost King respects your time, offering bite-sized sessions that will easily fit into your coffee break. The game …

Video: Behind the minimalistic visual design of Mini Metro

Conveying information and maintaining a distinct visual style can be difficult, especially if a game’s user interface depends on having a clear and concise design to relay instructions to the player.  In this 2017 GDC session, Mini Metro developer Jamie Churchman goes over the successes and failures of visual design in Mini Metro, examining how visual design and user interface decisions play a role in creating a …

Sharpen your level design skills at the GDC 2018 Level Design Workshop!

As you’re getting ready for the Game Developers Conference in March, organizers want to be sure you know about some of the great sessions taking place at the event that are all about the art of great level design. Each of these talks is part of the Level Design Workshop, one of many focused, insightful Bootcamps and Tutorials scheduled during the first two days of GDC — that’s Monday …

A Raven Monologue Tells A Story Of Raven Relationships

A Raven Monologue follows a raven who can’t seem to call out, telling a silent story of its relationship with the people in town. A Raven Monologue follows the raven through several meetings around town, using visuals to explain the story and its conversations with the people of the city. Using striking artwork, perspective, and imagery, the game will follow …

7 notable puzzle-platformers every dev should study

The puzzle-platformer is, at its core, a contradiction — a fusing of two disparate schools of game design: the platformer, with its arcade roots and twitch-action emphasis, and the puzzler, with its roots in more cerebral pursuits. Yet dozens or perhaps even hundreds of games have proven this a popular and compelling combination. Still, it remains a difficult one to …

Explore mysterious alien worlds in 3D platformer Venineth

Across sprawling and abstract alien worlds, Venineth frames its platforming, exploration, and environmental within a focus on mystery and discovery. This puzzle platformer is set not in challenging gauntlets but on the vast expanses of distant planets, letting you explore and uncover the secrets of its worlds at your own pace. As sleek chrome drone, you venture out into the …