At GDC 2017 earlier this year a remarkable array of game makers from around the industry gathered to showcase their innovative, offbeat, or just plain weird and wondrous game prototypes at the Experimental Gameplay Workshop.
The EGW is always a fascinating session, and this year was no exception as panelists brought works that defy conventions and traditions in search of new genres and ideas.
They were, in no particular order, game makers Matt Boch, Jonas Bohatsch, Josef Wiesner, Pauline Marliere, Hamish Todd, John Polson, Isaac Cohen, Josh Lee, Jenn Sandercock, Steven Smith, Mark Laframboise, Tim Garbos, Robin Hunicke, Kasson Crooker, Anita Tung, Bastien Gorissen, Aaron Weingarten, Tobiah Zarlez, Ian Thomson, Guillaume Cerdeira, AP Thomson, Bennett Foddy, Angelo Yazar, and Daniel Benmergui.
Their contributions to this year’s Workshop were remarkable, and if you missed seeing it in person you can now go back and watch all two hours of it completely free via the official GDC Vault YouTube channel!
In addition to this presentation, the GDC Vault and its new YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.
Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.
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